Sunday, 2 June 2013

Blaze Of Eventide

Blaze is a summonable fiery horse. Unlike other summons it use custom summoning mechanics in order to make it persistant in the world and compatible with all features from Convenient Horses or any other horse mod. To learn the summoning powers you will have to find a book which is located inside of Drelas' Cottage (a small cabin located northwest of Whiterun, west of Hamvir's Rest, south of Morthal, in the vale between the mountains).


- True flame effects.
- Fiery footprints.
- Illuminates surroundings (optional).
- Glows at night.
- Follows player.
- Custom summon mechanics and effects.
- Fire damage immunity - fire heals instead.
- Fiery avenger (burns attackers).
- Can explode for massive damage (command issued by player). 

Wednesday, 3 April 2013

aMidianBorn wolf armor and skyforge weapons

HD Retextures for the Wolf Armor set + Skyforge Weapons 
(including an esp-file > so the Skyforge Weapons use their new unique textures properly)

°°° Same resolution as the official high-res DLC textures
°°° As usual, everything has been redone from scratch.


Monday, 18 March 2013

Spriggan Wood _ Sexy lore friendly CBBE armor

There is now a mask to go with the set (pictures coming soon). Another alternative mask will be added shortly (one that doesnt have the horns).
There are now 2 main files to choose from, one with large bigger max breastsize and breast physics and one that is the same as the original release (no physics, shorter sliderrange for breasts).

There is now an alternative version for those who want bigger brest and breast physics.
Pictures and clip coming soon.
Observe: This version works fine but the armor goes invisible if you set slider to 100. if you want max breastsize use console to set bodysize to 99


Wednesday, 2 January 2013

Bluecreek Estate

The estate includes a woodmill, goldmine, hunter’s shack, servant quarters, hot tub, treasure vault and the main residence. All of this can be yours if you’ve got the gold – the mine even provides a source of income to gain some of your expenses back. I’ll let the screenshots do most of the talking for me, but some necessary information is listed below. Please note that this is a highly detailed, complete and lore-friendly modification. Both exterior and interior cells are fully navmeshed (and thus follower-friendly) and I’ve tried my very best to make the whole thing fit seamlessly into the game world.


  • A long entranceway
  • Woodmill
  • Goldmine (source of income)
  • Hunter’s shack
  • Servant quarters
  • Hot tub
  • Treasure vault
  • Main residence
- Entry hall
- Living quarters
- Reading / sitting room
- Alchemy and enchanting room
- Dining room
- Bar
- Housecarl / follower room
- Armory
- Master bedroom
- Attic (study)
  • 5 servants; a hunter, gardener, lumberjack and 2 miners
  • 3 guards
  • All crafting, alchemy and enchanting necessities
  • Overall high attention to detail
  • Interior optimization