Friday, 27 April 2012

Realistic Force (Skyrim)

Reduces the extra force applied on ragdolls to a more realistic level and replaces ragdolls so that they are no longer stiff and now fall at a faster velocity.

You can keep the default force and keep the new ragdolls when you disable the esp file in the Skyrim launcher under 'data file' and uncheck realistic ragdolls and force.
Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=7590&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=601

Wednesday, 18 April 2012

Conjure Rideable Ethereal Horse (Skyrim)

This mod  makes you able to conjure horse with a spell.
Hate your over-confident, easily killed, dragon fodder horse? This mod adds a "Conjure Ethereal Horse" spell which allows the player to summon a rideable, mystical, lemony-fresh steed! Read on for more action-packed details!

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=11235&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=9534

Monday, 16 April 2012

The Asteria

The Asteria Is A Magnificent Dwemer Airship That Is A Very Unique Player Home And It Is Simply Waiting For You To Come And Claim It! The Airship Is Located To The West Of Riverwood And It Contains Everthing You Need:

- A Forge
- A Workbench
- A Grindstone
- A Chopping Block
- An Alchemy Table
- An Enchanting Table
- Mannequins
- Weapon Plaques
- Weapon Racks
- A Smelter
- A Tanning Rack

Aswell As A Bed, A Heap Chests And Containers For Safe Storage And Plenty Of Activatable Bookshelves!

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=18628&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=13641

Wednesday, 11 April 2012

Skyrim Trade Guild [BETA] (Skyrim)


A massive undertaking to implement a real economy system (accounts-based) into Skyrim. The first stage of this project involves making branches of Skyrim Bank across the continent with a (not so) friendly neighborhood banker.

Currently features:
- Deposit and withdrawal accounts.
- Tiered Interest rate system
- Ability to cash Letters of Credit at various merchants
- Massive amount of scripting to make this work, and also to engineer for future stuff.

Future plans:
- A commodity exchange
- Real trade
- Caravans
- etc.

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=11240&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=8666

Tuesday, 10 April 2012

Lightweight Potions and Poisons (Skyrim)

Drops the weights all of potions and poisons from 0.5 to 0.1.



Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=7520&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=1036 

Horse Armors (Skyrim)

This mod adds armored horses, replacing each cities buyable player horse with a unique armored horse.

Whiterun: Nordic Steel Horse Armor
Markarth: Dwarven Horse Armor
Windhelm: Ebony Horse Armor
Riften: LEATHER Horse Armor
Solitude: Dragonbone Horse Armor
Frost: Altered Model & Texture from Sader325's Divine Saint Mod

There is and ingame NPC guide (NOT A VENDOR) located at the whiterun stables to answer any common questions you may have.

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=17598&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=13348


Sounds of skyrim-The wilds (Skyrim)

The Wilds focuses on adding sound effects in Skyrim's wilderness. With the 94 new sound effects, the purpose of The Wilds is to audibly enlarge Skyrim's fauna with the addition of various animals, birds and insects that play according to weather, time of day and region. In the forests, for example, you'll hear the sounds of foxes, deers and ravens. At night, you'll hear wolves howling from far away or common loons calling others. In The Reach, you might hear the occasional mountain goat or hawk.

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=13231&searchtext=

Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=10886